Fractal Flames
Audience:
Tags: linear-algebrafractals
Complex, self-similar patterns emerge from simple rules, and fractals are all around in nature. But how can these phenomena be captured on a screen?
This video explains how to generate fractals using the chaos game, log-density plotting, gamma correction, and affine transforms, and how to render them in real time on the GPU, so you'll never have to leave your screen
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Comments
8.8
Amazing video, told unseen detail from environment
7.1
I know it’s simple feedback, but the visuals were stunning. Especially how smooth you are able to “move” or rotate the fractals such as the broccoli one.
In addition, the jokes were good, like the rendering of an irl fern.
6
Clever to use our large amount of screen time as motivation for the content!
6.5
Great video! I think it could have focused slightly more on explaining how changing the initial conditions, and how the iterated operations lead to the patterns. Also a simple, possibly even one-liner explanation on affine transformations would’ve been nice.